Creating a successful game is an art. There are many elements that must be integrated effectively, including the characters. Character design plays a critical role in the success of a game; the way ...
Is a player's experience interlinked with that player's psychology? This is a vast but barely explored topic that Sensemitter’s analyst Bogdan Baranovskiy explores in this article, providing insights ...
15 September 2006 - The London Games Festival Fringe is pleased to announce the JumpStart game design masterclass workshop to be held at 01zero-one in Soho on Thursday 5th October from 9.30am until ...
Developing an understanding of what makes mobile games fun — and what makes players tick — is an important arrow in the modern mobile game marketer’s quiver. Back when IDFA reigned supreme, marketers ...
When booting up a game like UFO 50, a collection of 50 titles whose 80s-inspired roots belie the modern design sensibilities that make them special, it's easy to feel overwhelmed. The collection was ...