For years, video game developers have used artificial intelligence to animate those characters encountered by a player, but non-playable characters, or NPCs, have been based on sets of rules coded by ...
Unity’s AI boss Danny Lange explains how the Google sibling will use reinforcement learning and virtual worlds to “evolve” smarter algorithms. Intelligent design versus evolution isn’t just a divide ...
If you want to learn the basics of game design without dropping a dime, take a look at this current offer on GameSpot Deals--which gives you three courses for free. There’s also the option to snag 30 ...
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